Friday, April 19, 2024

To make exhibit more enticing, DOST holding game dev?t contest

An agency under the Department of Science and Technology (DOST) has launched a game development competition to make the exhibits at the Philippine Science Heritage Center (PSHC) more interactive.

The exhibits at the PSHC
The exhibits at the PSHC

The PSHC is the country?s resource center which highlights the significant contributions of Filipinos in the world of science. It is managed by the National Academy of Science and Technology (NAST), an advisory body of the Department of the DOST.

It was the NAST which launched the contest, dubbed ?Salinlahi Evolution: Game Development Competition? last Dec. 5 at the PSHC in Bicutan, Taguig City.

The competition, which is open to college students with the skills and talent for creating digital learning games anchored on science and technology (S&T), features group and individual categories.

The computer games should run on Windows while mobile games should run on Android devices. They should be in English and may be played even without Internet connection.

The winning digital games will be featured at the PSHC. The plan is to have it exclusively distributed in the center for six months.

?Being a vital partner in education, centers have now ventured into the use of digital technology, especially interactive digital exhibits, to increase engagement of the public and to facilitate learning better,? said Jaime C. Montoya, executive director of DOST?s Philippine Council for Health and Research Development (PCHRD) and focal person for PSHC.

Montoya added that it is preferable that the games are not time consuming and should incorporate S&T concepts that reflect PSHC?s aim to honor and promote Filipino scientists and their contributions.

They should not contain vulgar content, violence, defamatory language, or any other subject deemed inappropriate for the tone of the competition.

The criteria for the competition are: 20 percent for relevance to the topic, idea/enjoyability, and game mechanics; 15 percent for graphics and sound; and 10 percent for trailer. Other details are still being finalized.

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