Tuesday, May 28, 2024

Gaming and e-sports surged during pandemic, says Globe

While the global health crisis forced people to stay in quarantine, it also opened the doors for e-sports and new gaming content that help continue to fuel the passion of gamers and e-sports enthusiasts.

Globe SVP and head of content business group Nikko Acosta

This is according to Nikko Acosta, Globe SVP and head of content business group, who said that from minimal share of content traffic three years ago, games and e-sports went up to more than double in year-on-year traffic growth. 

This could be attributed to the availability of the proper device, strong connection to Internet services, and an impressive portfolio of games to choose from today, the Globe official said.

League of Legends Wildrift alone already reached 90% of its topline monthly target due to the wireless availability of the game, an area of access that was not available in the past.

“Enjoying your passion doesn’t mean it will go away with this pandemic. The nice thing about being online is that as long as you have the time, you’ll be able to invest properly. And since you’re at home, you can also connect to your friends and community to be able to play together,” Acosta said.

He added: “The past year-and-a-half has been an opportunity for us.  With the right distribution, with the right pricing, with the right infrastructure, we believed the players would come, and they wouldn’t only come, they would stay. And that is something that we’re proud of.”

For e-sports, while the core experience of a tournament is being physically present to experience it with other players and supporters, Acosta said e-sports remains resilient and easy to migrate online fully.

According to him, Globe has created a digital community to allow fans to watch the tournaments right in the comforts of their homes but still be able to engage with other viewers through chat.

“We do the same with fervor and tenacity to set e-sports up, but we do it online. And we have the promise that someday when things open up with the proper safety protocols, we can go back to including our offline events. e-sports is thriving because we can create a community digitally. And someday it will be both digital and offline,” Acosta said.


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